//
//  Obstacle.h
//  Demo
//
//  Created by CG on 13-10-7.
//
//

#ifndef Demo_Obstacle_h
#define Demo_Obstacle_h


#include "Utils.h"
#include "BaseObject.h"
#include "Box2d.h"

using namespace cocos2d;

class Obstacle : public BaseObject
{
public:
    Obstacle();
    virtual ~Obstacle();
    
    
    
    virtual void initWithFileAndType(const char *pszFileName, ObjectType objType);
    virtual void CreateBody(b2World* pWorld);
    
    
    virtual void SetObjectPosition(const cocos2d::CCPoint& position);
    virtual void SetObjectScale(const float scale);
    virtual void SetObjectRotation(const float fRotation);
    
private:

};


#endif
